Universal Studios Hollywood · The Wizarding World of Harry Potter
Ollivanders
A ten-minute wand ceremony for two dozen people at a time, and the best-executed small thing in the park.
Ride facts
- Type
- Show
- Height
- Any height
- Intensity
- Very gentle
- Motion sickness
- No motion risk
- Getting wet
- Stay dry
- Indoor / outdoor
- Indoor
- Air conditioned
- Yes
- Rider Switch
- Not offered
Last verified July 2026
What it is
Ollivanders is a wand shop with a performance attached. Groups of roughly twenty-five are admitted into a dim room stacked floor to ceiling with wand boxes, a wandmaker appears, and one person from the group is chosen to be matched with a wand. Several attempts go badly — drawers fly open, wind blows, a shelf collapses — and then one works.
It is small, short and entirely analog, which in this park makes it stand out. There are no screens. The effects are practical and the performer is doing live work with a real audience, adjusting to whoever they picked. A good wandmaker makes it genuinely memorable for the child chosen, and pleasant for everyone else.
The commercial logic is unsubtle — the ceremony ends at the till and you are expected to buy a wand — but the experience holds up whether or not you do. If you are buying anyway, buying the wand you were just matched with is worth the two dollars of theater.
What riding it is actually like
You queue outside the shop, usually in the sun, in a line that moves in batches as each ceremony finishes. The wait is genuinely short — a group goes in every ten minutes or so.
Inside, the room is dark, cluttered and cool, with wand boxes stacked to the ceiling. The wandmaker enters, works the room, and picks someone. Children waving enthusiastically get picked more often than adults do, which is not a coincidence.
Three wands are tried. Each failure produces a practical effect — wind, boxes falling, a shelf giving way — and each one is well timed. The successful match gets light and music, and the chosen child gets a genuinely good sixty seconds.
The group is then released into the shop, where you can buy the wand from the ceremony or any other. Interactive wands cost more than standard ones and are the only ones that work at the spell locations around the village.
Is Ollivanders scary?
The room is dim and the effects — wind, falling boxes, a shelf collapsing — are startling for a moment rather than frightening. Very young children occasionally jump at the first failed wand. Nothing here is designed to scare anyone.
Scores are editorial, on a 1–5 scale, judged against what frightens a typical four- to seven-year-old rather than an adult.
Accessibility
- Wheelchair
- Stay in your wheelchair or ECV
- Audio description
- Not offered
- Handheld captioning
- Not offered
- Assistive listening
- Not offered
- Sign language
- Not offered
- Service animals
- Permitted on board
The room is entered at ground level and there is no transfer required. It is standing room for a small group, and a wheelchair user can be positioned at the front. Being chosen for the ceremony is at the performer's discretion and they will accommodate a request made quietly beforehand.
Tips that actually help
- Go in the morning or the evening. The line is short at both ends of the day and unpleasant in the sun in between.
- Children who wave and make eye contact get chosen. Adults essentially never do. If your child wants to be picked, get them to the front of the group.
- If you intend to buy a wand at all, buy the interactive model. The standard wands do not work at any of the spell locations and the disappointment is entirely avoidable.
- You are not obliged to buy anything. The ceremony is free and nobody will stop you walking through the shop and out the other side.
- This is one of the few attractions here with no screen in it at all, which makes it a good palate cleanser between simulators.
Timing
- Best time to ride
- First hour of the day or after dark, when the line outside is short and out of the sun.
- Typical wait
- Usually 10 to 25 minutes; groups are admitted every ten minutes or so.
- Express Pass
- Standby only
Ollivanders: common questions
How do you get chosen at Ollivanders?
The wandmaker picks someone from the group, and children who are near the front, waving and making eye contact are picked far more often than anyone else. Adults are chosen occasionally but rarely. There is no way to book or guarantee it.
Do you have to buy a wand?
No. The ceremony is free and the exit is through the shop, but nobody will pressure you. If you are buying anyway, the wand from the ceremony is the one to take.
What is the difference between interactive and standard wands?
Interactive wands trigger the spell-casting locations scattered around Hogsmeade; standard wands do not. Interactive models cost noticeably more. Children who get the wrong one discover it at the first spell location, so check the box at the counter.
Is Ollivanders worth the time?
Yes, and it is the best-executed small thing at this park. Ten minutes, no screens, live performance and practical effects, in a room that is dark and cool. It is a particularly good use of time in the middle of a hot afternoon.