Universal Studios Hollywood

Upper Lot

The park's original level: the entrance, the Studio Tour boarding area, every show, and most of the walking.

  • Opened1964
  • Attractions10
  • Places to eat5
  • HeadlinerThe World-Famous Studio Tour

The Upper Lot is the park as it existed before there were rides. You enter here, and the first thing on your right is the entrance to the Studio Tour, which is the correct order of priorities. Around it sit the theaters, the Illumination and DreamWorks attractions, and the two newest lands, with the whole thing wrapped around a central plaza.

It is the flatter of the two levels, but flat is relative on a hillside. The walking is longer than the park map suggests because the paths curve around show buildings and the backlot boundary, and there is very little straight-line routing between two points that look adjacent.

Almost everything with seating is up here. WaterWorld, Animal Actors and the DreamWorks Theatre are the three places you can sit in shade for twenty minutes without buying anything, and on a hot Valley afternoon that matters more than the show quality does.

The Upper Lot is also where the queue psychology of this park plays out. Guests arrive, walk fifty yards, and stop at the first thing they see. If you keep walking for another six minutes you will find shorter lines at nearly everything.

Do not miss

  • The Studio Tour, which is the park
  • WaterWorld, the best live stunt show at any US theme park
  • Illumination's Minion Cafe and the Minion Mayhem simulator
  • The Secret Life of Pets: Off the Leash, the park's most underrated ride
  • Shaded theater seating you can use without buying anything

Upper Lot tips

  • Ride the Studio Tour in the first hour or the last two. The queue builds from mid-morning and the boarding area is one of the few places in the park where a posted wait genuinely means a full hour.
  • The theaters are your air conditioning strategy. WaterWorld and the DreamWorks Theatre both seat several hundred people at a time, so the posted wait almost never means what it means at a ride.
  • Do not stop at the first attraction you see. Guest flow bunches within a hundred yards of the turnstiles, and six more minutes of walking regularly halves a wait.
  • This is where the restrooms, lockers and the only substantial shade are. Do what you need to do before you take the Starway down, because the Lower Lot has far less of everything.

Attractions in Upper Lot

Transportation · 60 min · Express

An hour-long tram tour across a genuinely working film backlot, and the only attraction of its kind anywhere in the world.

The Studio Tour is what Universal Studios Hollywood is. It started in 1964 as a way of selling tickets to a working film studio, the theme park grew up around it, and it remains the one thing here that no other park on earth can copy. The route runs off the visitor side of the property and out onto the actual backlot — the standing exterior sets that productions still shoot on, with crew trucks and equipment carts parked where they happened to be that morning.

Tips for The World-Famous Studio Tour
  • Ride in the first hour or the last two. The tour queue builds steadily from mid-morning, and unlike the show buildings, a posted 60-minute wait here genuinely means an hour before you board.
  • Sit on the left-hand side of the tram. It gets the better view of Courthouse Square, the street sets and the Psycho house.
  • Do not save this for the end of the day. It is a full hour of park time and people routinely run out of daylight and skip the single best thing here.
  • Ask the guide a question when the tram stops. The good ones know the lot cold and will tell you what is shooting that week, which is not in any script.
  • If you have a child who hates dark tunnels and loud noises, sit them on the aisle and warn them before the subway sequence and King Kong. Neither can be skipped once the tram is moving.

Full guide to The World-Famous Studio Tour →

King Kong 360 3-D

Any height

Film · 4 min

A Peter Jackson-directed 3D tunnel sequence built into the Studio Tour, and the loudest four minutes in the park.

King Kong 360 3-D opened in 2010 on the site of the old King Kong Encounter, which burned down in the 2008 backlot fire. It is not a separate attraction — you cannot queue for it, and there is no way to ride it without riding the Studio Tour. The tram drives into a purpose-built tunnel, the doors close, and you are inside a Peter Jackson-directed sequence projected onto enormous curved screens on both sides at once.

Tips for King Kong 360 3-D
  • There is no separate queue and no way to skip it. If a child in your group cannot handle it, the decision is whether to ride the Studio Tour at all, not whether to ride this.
  • Warn a nervous child at the start of the tour, not thirty seconds before. The tunnel arrives quickly and the guide's warning is brief.
  • The middle rows of the tram get the least distorted 3D. The very front and the very back sit off the projection's sweet spot.
  • If you get motion sick from 3D screens, close your eyes and look down. Four minutes passes quickly and the rest of the tour is gentle.

Full guide to King Kong 360 3-D →

Earthquake: The Big One

Any height

Show · 2 min

The Studio Tour's subway earthquake set piece, running since 1989 and still one of the best practical effects in the business.

Earthquake: The Big One has been on the Studio Tour since 1989, built around the 1974 disaster film. The tram pulls into a full-scale San Francisco BART station set and stops. What happens next is entirely practical — no screens, no projection, just hydraulics, water, fire and a great deal of steel.

Tips for Earthquake: The Big One
  • This is the segment to point out to anyone interested in how effects actually work. Everything you see is mechanical and it resets in under two minutes.
  • Expect a small amount of water. Nobody gets soaked, but the front rows can catch spray from the flooding effect.
  • Warn nervous children before the tram enters the station. The set looks entirely ordinary right up until it does not.
  • Watch the ceiling rather than the platform. The tanker truck sequence is the best-engineered moment and most people are looking the wrong way when it starts.

Fast & Furious – Supercharged

Any height

Film · 5 min

The Studio Tour's closing set piece: a projected 200 mph chase along both walls of a tunnel, added in 2015.

Fast & Furious – Supercharged was added to the Studio Tour in 2015 as its finale, in a purpose-built tunnel near the end of the route. Cast members from the films appear on screens, a chase breaks out, and the tram is nominally caught in the middle of it.

Tips for Fast & Furious – Supercharged
  • This is the tour's finale, so if you are watching the clock you are nearly back at the platform when it starts.
  • The projection reads best from the middle cars of the tram. Front and back sit off the sweet spot and the perspective skews.
  • If 3D and wraparound projection make you queasy, this is the second of two such segments on the tour. Look down rather than at the walls.
  • It is considerably less frightening than King Kong earlier on the same route, so a child who coped with that will cope with this.

Simulator · 5 min · Express

A cartoon motion simulator where you are turned into a Minion, with a dance party at the exit that children rate higher than the ride.

Despicable Me Minion Mayhem opened at Universal Studios Hollywood in 2014, in the building that previously held Terminator 2: 3-D. The premise is a training program in Gru's laboratory that turns the audience into Minions, which is a sensible piece of design — it gives a screen simulator a reason to throw you around.

Tips for Despicable Me Minion Mayhem
  • Ask for stationary seating if anyone is unsure about the motion. It is available on request, it does not carry the 40-inch minimum, and the film is identical.
  • This is one of the roughest motion bases in the park. Do not ride it back to back with The Simpsons Ride unless you have tested both before.
  • The queue is part of the attraction. Gru's laboratory has more detail than anything else in this half of the park, so do not rush through it on a short wait.
  • The dance party at the exit is not optional in practical terms if you have a preschooler with you. Plan an extra fifteen minutes.
  • Rider switch is available, so one adult can wait with a child under 40 inches and ride afterward without queuing twice.

Full guide to Despicable Me Minion Mayhem →

Super Silly Fun Land

Any height

Play area

A carnival-styled water play area next to Minion Mayhem, with a small spinner attached, and the best thing here for under-fives.

Super Silly Fun Land sits alongside Despicable Me Minion Mayhem and is styled as the seaside carnival from the first film. The main draw is a wet play area — jets, buckets, sprayers and slides that fire on a cycle — plus a small spinning ride, the Silly Swirly, that lifts and circles on an arm.

Tips for Super Silly Fun Land
  • Bring a change of clothes and a small towel if you intend to use the water area. It soaks children thoroughly and there is nowhere convenient to dry off.
  • This is the single best use of an hour at this park if you have a child under 40 inches, and it costs nothing. Take turns riding the things they cannot.
  • Do it in the middle of the afternoon when the heat makes it useful, not in the morning when everyone is still dry and the queues elsewhere are short.
  • The Silly Swirly has its own posted height minimum at the ride entrance. Read the sign before you join the queue rather than after.

Dark ride · 4 min · Express

A trackless dark ride full of practical animatronics, air conditioned, gentle, and consistently the most underrated attraction at this park.

The Secret Life of Pets: Off the Leash opened in 2021 and is the only attraction built at Universal Studios Hollywood in recent memory that is not built around a screen. It is a trackless dark ride through a stylized New York apartment building and the streets around it, populated with a very large number of animated figures.

Tips for The Secret Life of Pets: Off the Leash
  • Ride this in the middle of the afternoon. It is air conditioned start to finish, the wait is usually short, and it is the best available break from the heat that is not a theater.
  • It is the most family-friendly real ride in the park at 34 inches, which is well below the 40-inch wall that closes off most of Universal Studios Hollywood.
  • Look up rather than ahead. The scenes are built at puppy eye level and most of the jokes are placed above the vehicle.
  • Do not skip this because the film does not interest you. The ride is better than the intellectual property and the animatronic work is the best in the park.

Full guide to The Secret Life of Pets: Off the Leash →

DreamWorks Theatre

Any height

Film · 15 min · Express

A high-capacity theater on the Upper Lot with in-seat effects, air conditioning, and a show that changes with the season.

The DreamWorks Theatre opened in 2018 in the building that held Shrek 4-D for the previous fifteen years. It is a purpose-built effects theater — projection across a wide screen, in-seat motion, wind, water and scent — running a DreamWorks Animation property, most recently a Kung Fu Panda story.

Tips for DreamWorks Theatre
  • Use this as your air conditioning strategy. The posted wait is a show time rather than a queue — a 20-minute posting usually means you are seated within 20 minutes, not standing for them.
  • Sit toward the back if anyone in your group dislikes water and air effects. The front rows get the most of everything.
  • Check what show is running when you arrive. The theater carries seasonal overlays and the programming is not fixed.
  • Wheelchair positions do not receive the in-seat motion effects, which some guests specifically prefer. Ask at the door if that suits you better.

Full guide to DreamWorks Theatre →

Show · 17 min · Express

A live stunt show based on a 1995 film nobody liked, and one of the best things at any theme park in the United States.

WaterWorld has been running at Universal Studios Hollywood since 1995, which is remarkable given that the film it is based on is chiefly remembered as an expensive failure. The show outlived that reputation entirely. It is a live stunt production in a purpose-built lagoon amphitheater, with performers doing real work: high falls, fire burns, jet ski chases and hand-to-hand fighting, in front of a set that is destroyed and rebuilt daily.

Tips for WaterWorld: A Live Sea War Spectacular
  • Sit outside the soak zone unless you want to be genuinely wet. The marked rows get hit repeatedly and deliberately, and there is nowhere to dry off afterward.
  • Arrive 15 to 20 minutes before showtime for a good seat, not an hour. Stadium capacity is large and the queue psychology here does not work like a ride queue.
  • Sit high and to the center. You get the full width of the set, the best angle on the plane crash, and enough distance from the pyrotechnics for a child who dislikes bangs.
  • Do not skip this because it is a stunt show. It is the best live show at any US theme park and it is included in your ticket.
  • The climax involves a real fireball with felt heat. Warn anyone sensitive to sudden loud explosions before it starts rather than during.

Full guide to WaterWorld: A Live Sea War Spectacular →

Animal Actors

Any height

Show · 20 min · Express

A covered-stadium show of trained dogs, birds and other animals doing film and television work, and a genuinely restful twenty minutes.

Animal Actors is a live show in a covered outdoor stadium on the Upper Lot, built around animals trained for film and television work. Dogs, birds and a rotating cast of others run through routines with their handlers, framed around how animal performances are actually achieved on set.

Tips for Animal Actors
  • Use this as a rest stop as much as a show. Covered seating, low volume, no queue, and twenty minutes off your feet.
  • Check the times board when you enter the park. This show runs fewer performances than WaterWorld and the last one is often early in the afternoon.
  • Sit near the front if you have small children. The animals work close to the first rows and are more likely to come along them.
  • Service animals are not permitted here because of the working animals on stage. Plan around that rather than discovering it at the entrance.

Eating in Upper Lot

Quick service · Upper Lot

Mel's Diner

A 1950s diner near the entrance, built from the American Graffiti set dressing, serving competent burgers at Los Angeles theme park prices.

$$Mobile order

  • CuisineAmerican diner — burgers, fries and shakes
  • ReservationsNo reservations

Quick service · Upper Lot

Illumination's Minion Cafe

A large themed cafe next to Minion Mayhem where the Minions have supposedly taken over the kitchen, with better food than the branding suggests.

$$Mobile order

  • CuisineAmerican comfort food with Minion theming
  • ReservationsNo reservations

Quick service · Upper Lot

Starbucks (Upper Lot)

A full Starbucks on the Upper Lot, notable mainly because it is the one place in the park where the prices are not inflated.

$

  • CuisineCoffee, pastries and cold drinks
  • ReservationsNo reservations

Snack cart · Upper Lot

Churro Carts

Cinnamon-sugar churros from carts around the Upper Lot, priced well above what the same thing costs down the freeway.

$

  • CuisineChurros and sweet snacks
  • ReservationsNo reservations

Snack cart · Upper Lot

Turkey Leg Cart

The theme park turkey leg, sold from a cart on the Upper Lot, feeding two people badly or one person very well.

$$

  • CuisineSmoked turkey legs
  • ReservationsNo reservations

Snacks worth stopping for

Chocolate Milkshake

Mel's Diner

$8.99

A thick hand-spun milkshake served in a tall glass with the surplus in the metal cup alongside, the way a diner is supposed to do it.

Our take: The best thing on the Mel's menu by a distance and one of the better sweet items in the park. The burgers are ordinary; the shake is not.

Near the top of the list Drink Vegetarian Walkable

Bacon Cheeseburger

Mel's Diner

$17.99

A straightforward diner burger with bacon and cheese, served with fries in a chrome-and-vinyl room near the park entrance.

Our take: Competent and unmemorable. You are really paying for an air-conditioned booth close to the gate, which at this park is a fair enough thing to pay for.

Savory

Fried Chicken Plate

Illumination's Minion Cafe

$21.99

Bone-in fried chicken with sides, served in the large themed dining rooms next to Despicable Me Minion Mayhem.

Our take: Above the park average and generously portioned, which is the most you can reasonably ask of a Minion-branded restaurant. A sensible default lunch on the Upper Lot.

Savory

Minion Mac and Cheese

Illumination's Minion Cafe

$14.99

A baked macaroni cheese served in a themed dish, with a crumb topping and enough of it to work as a shared side.

Our take: The reliable order for a child who will not eat anything else, and a decent vegetarian option in a park short of them. Nothing to write home about, and nothing wrong with it.

Savory Vegetarian

Banana Cream Dessert

Illumination's Minion Cafe

$10.99

A layered banana cream dessert in a themed vessel, part of the banana program that a Minion restaurant was never going to avoid.

Our take: The desserts are the part of this kitchen that clearly enjoys itself, and this is the best of them. Better than the savory food it follows.

Near the top of the list Sweet Vegetarian

Cinnamon Sugar Churro

Churro Carts

$7.99

The standard fried dough stick rolled in cinnamon sugar, sold from carts at several points around the Upper Lot.

Our take: A fine churro at roughly fifty percent more than the same thing costs at Disneyland down the freeway. Buy one from a cart that is actively frying, or do not bother.

Treat cart Vegetarian Walkable